Create ONE EMPTY parents' bedroom belonging to the family apartment in reference 1. Reference 1 establishes the existing architecture/material palette, reference 2 the tactile animated-film world only. No people. Vertical 9:16 full-frame location asset at evening, eye-level view from near the foot of a double bed at a gentle three-quarter angle. The bed occupies the RIGHT side, with pale rounded oak frame, cream woven upholstered headboard, neutral ivory linen bedding and a neatly folded muted sage blanket. The near foot-end surface of the bed is clear and reachable for packing a travel bag later. On the LEFT rear wall a pale oak wardrobe with one door ajar, a few grey/navy hanging clothes and shelves; next to it a clear open doorway to the family hall. Leave an unobstructed floor route from that doorway to the near side of the bed for a small child. Warm greige walls and pale oak planks matching the hallway reference, restrained brass fittings, a small cream linen-shade bedside lamp giving a warm 3000K pool, faint cool evening light from a side window. Calm ordinary modest apartment, not luxury. Premium stylized 3D feature-animation in the SAME tactile world as the references: soft flocked velvet skin over a matte painted-vinyl base with a fine dense peach-fuzz nap, felted plush hair, tactile matte knit and woven fabrics, rounded sculpted forms, pale wood and restrained brass, gentle bloom and fine natural film grain. Materials remain three-dimensional, soft and touchable. No painted-2D treatment, no photoreal skin, no glitter, no glossy plastic. All important room geometry readable, moderate depth of field. No travel bag, toys, people, child bed, text, labels, numerals or logos.